The Trick to Building a Million-Dollar App

Posted on July 18th, 2014 by
 angry_user_ticket

About the Author: Kayla Matthews is a business productivity blogger with a passion for startups and independent creations. Follow her on Google+ and Twitter, or check out her blog Productivity Theory, to get updates on her latest posts!

For better or worse, apps are now an integral part of our lives and will remain so for the foreseeable future. After all, nearly 60 percent of American adults own smartphones, and more than 40 percent of them own tablets. We can reasonably expect that both of these numbers will increase as technology evolves and prices come down even further.

 

There are over 1 million apps in both the Google Play Store and the App Store, so it follows that there is certainly a lot of opportunity to make money playing the app game.

 

But just how do you conceive and execute the next million-dollar app?

 

Make Sure Your App Fills Time

 

When Angry Birds came out, smartphones and tablets were relatively new devices. People weren’t necessarily all that familiar with how to use them, but they were drawn to them nonetheless.

 

Enter Angry Birds, the ultimate time killer. A simple concept, the game was so addicting that seemingly everyone who had an iPhone was playing it. Easy to play, the game also had different levels of difficulty. The true addicts—yes, I’m talking to you—weren’t satisfied until they collected three stars in every level and found all the golden eggs.

 

Unfortunately, it’s safe to say that your app is probably not going to be the next Angry Birds. But by making something that’s intuitive, fast and fun, you’ve got three characteristics of a million-dollar app right there.

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4 Ways to Make Your Productivity App a Success

Posted on July 8th, 2014 by


When it comes to articles about app development, most of the focus remains on mobile games. To be sure, mobile games are the most popular apps, and they bring in a majority of the revenue across the app stores. However, this focus on mobile games comes at a cost to app developers who wish to develop different types of apps.

 

Productivity apps are a huge part of the mobile app market that is often overlooked. And, productivity app developers have it even harder than other developers because most mobile operating systems come with productivity apps built in. So, they not only have to compete with the other apps in the app stores, but they also have to compete with the development and design power of Google, Apple, and Windows.

 

So, below we offer 4 ways that productivity app developers can destroy the competition:

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5 Things to Remember When Developing a Mobile App

Posted on July 1st, 2014 by


If you are new to mobile app development, it can be hard to keep track of mobile-specific requirements when you are in the process of developing your app. Until your app is ready for testing, it can be difficult to know how your app will look on the screen of an actual mobile device. There is nothing worse than spending all of that time programming your app only to realize that the menus don’t fit on the screen or that your app uses too much of the device’s memory to function.

 

If you keep a few things in mind when developing, you may be able to cut down on the amount of revisions you need to do after your first round of testing. Below are 5 key things to remember as you are developing:

 

1. What Device You Are Developing For

 

While there are similarities, developing an app for a tablet and developing an app for a smartphone is quite different. Consider how users use each mobile device. Users on smartphones use apps when they have breaks during the day like when they are waiting in line or when they are eating lunch at work. They are much more distracted and their time is more limited than tablet users. Tablet users are usually interacting with apps as a form of entertainment before they go to bed or when they have a day off. Their app sessions are long and their attention is focused on the app they are using.

 

So, if you are developing a mobile gaming app with long, involved levels, it is probably better suited for tablets. Once this is established, you can begin to focus on how to optimize the extra space that tablet screens allow.

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10 Effective Ways to Beat Your Competitor in App Store

Posted on June 24th, 2014 by


About the Author: Chirag Leuva is a CEO of an iPhone app development company named Yudiz Solutions where he works to bring client ideas to reality. He enjoys pushing the limits of user interaction and finding ways to create awesome reusable components within a mobile environment.

As mobile devices and smartphones increasingly outpace desktops for all sorts of web needs, the focus is now on native apps. Naturally, app stores on various platforms are becoming the favored marketplace for millions of apps and the number is rising at rapid speed. It is no longer easy enough to get featured by app stores if you do not work towards increasing downloads, retaining your users, and become one of the top apps on the featured list. So, just like SEO, app store optimization (ASO) is becoming the order of the day to beat competition in app store. Here are 10 effective ways to use ASO to get ahead:

 

1. Tell your existing audience about your app

 

Telling any existing web users or subscribers about your mobile app is the first step to build a loyal user base. Here are some ways to do it more effectively:

 

- Give your users an idea about your apps with a few screenshots and pitch the benefits.

 

- Ask them to subscribe to your mailing list to stay updated about your upcoming app.

 

- On launch day, inform every one of your web users. You can consider making a promotional offer as well, but that depends on your niche.

 

2. SEO and keyword research

 

Even if your app is not yet launched or you haven’t finsihed all of your content, start SEO efforts for your app site early on.

 

- From the very beginning try to make your app site SEO friendly by optimizing headings …

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User Retention on iOS vs. Android

Posted on June 13th, 2014 by
 platform-chart

App analytics company Localytics released new data this week showing that only 4 in 5 mobile apps are opened only once. Most developers would see this number and start to worry. If only 1 in 5 apps are opened twice or more, how does an independent app developer stand a chance??

 

The truth isn’t as serious as it may seem.

 

In fact, the number of apps being opened more than once is steadily increasing each year. Last year, the number of apps opened just once was 22%. Four years ago, this number was 26%. Today, that number is down to 20%. If we break it down in terms of app categories, sports apps and gaming apps have the highest chance of being abandoned after one use. Social networking and weather apps have the highest chance of retaining users past the initial use.

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Apple Looking For Control of the App Discovery Process?

Posted on June 10th, 2014 by


Last week, a few iOS developers and app studios began receiving notices from Apple that their apps were banned or rejected. Apple has made no specific comment on the rejections, and no official changes have been made to Apple’s Developer Guidelines. But, a quick look at the apps that have been banned sheds some light on what is happening behind the scene:

 

What iOS Developers Should Know:

 

As more developers received rejection notices throughout the week, it became clear that Apple was cracking down on social sharing and incentivized video ads.

 

Many apps, gaming apps in particular, offer users in-app currency or in-app gifts in return for watching a video ad. The only developers who received notices from Apple seem to be developers who use video ads for other apps. Developers using video advertisements for non-app brands have not seen or heard anything from Apple.

 

What is most troubling is that Apple is cracking down on social sharing. Many apps that allow users to share achievements or “high scores” to various social networks, including Facebook, are being sent notices by Apple.

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How Will Swift Affect The iOS Developer Community?

Posted on June 6th, 2014 by
 space-19070_640

If you haven’t heard, Apple unveiled a brand new programming language exclusively for Apple developers this week at Apple’s Worldwide Developer Conference. Called Swift, this new programming is meant to streamline the development of iOS and Mac OS apps. While any Apple-backed programming language is an exciting prospect, Swift definitely has the potential to shake up the Apple app ecosystem in ways that are both good and bad for the developer community.

 

The Good:

 

Swift is meant to be a high-level coding language that combines the power of Objective-C with the relative flexibility of scripting languages like Python and Node.js. For developers, Swift offers automatic memory management, a “playground” feature for easy debugging, and simplified syntax which is both easier to learn and less susceptible to errors.

 

Without a doubt, Swift was intended by Apple to speed up the app development process. By moving away from the hard-to-learn, bug-prone, and time-consuming confines of Objective-C, developers can develop high-performing, functional apps faster and easier. Moving away from the clunkiness of Objective-C will also help consumers see a big difference in terms of app speed and graphics rendering. Swift will also open Apple’s app market up to a flood of more cheaply developed apps which will be beneficial to consumers and developers.

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Adding In-App Purchasing to Your iOS App

Posted on June 3rd, 2014 by
 iap7

About the Author: Tejas Jasani is a founder and CEO of an iPhone development company named The APP Guruz. His major focus is on how to improve mobile user’s smartphone experience through development of mobile games and apps.

 

In-app purchases are an alternative method for earning revenue from your apps, and they are particularly effective when monetizing mobile games, as users are prompted to buy additional items, features, or game levels. For iOS apps, in-app purchasing is implemented using the StoreKit Framework, introduced with iOS 3.0 and Mac OS 10.7. (Please note that in-app purchasing works for Mac apps too).

 

StoreKit communicates with the AppStore on behalf of your application, prompting the user for payment and securely authorizing any subsequent transaction. In turn, your application receives information from StoreKit alerting you to when a user makes a purchase and StoreKit then delivers that purchased item to the user. Without StoreKit, you would not be able to showcase products in an in-app store.

 

Implementation:

 

The StoreKit implementation can be divided into three main sections:

 

1) Set up of products done in iTunes Connect and Xcode

 

2) Purchase process itself on the device.

 

3) Verify the purchase and transaction.

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11 Most Beautifully Designed Apps on the App Store

Posted on May 6th, 2014 by
 wetransfer

When iOS 7 was released, it set the bar for a new age of beautifully designed mobile apps. Developers sometimes underestimate how much a well-designed app resonates with users. Devs should look around on both the App Store and the Google Play Store to see what kinds of design aesthetics are popular with both users and the editors.

 

Looking for some iOS inspiration? Below is a list of the top 11 most beautifully designed iOS apps, in no particular order.

 

Tools:

 

Peek Calendar- Simple, intuitive way to keep track of your schedule at a glance

Matchbook- Keep track of all of your favorite restaurants and bars

Yummly- Search, save, and recreate recipes while integrating ingredients into the built-in shopping list

UNIQLO Wake Up- Beautiful alarm clock app that wakes you up with different music depending on the weather, time, and day of the week

Games

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Developer Tools Are On The Rise

Posted on May 2nd, 2014 by


As the number of mobile apps and the number of app developers increases, the mobile app economy is starting to spawn an economy of its own: the SDK economy. Today, the demand for SDK companies is so high that there is 1 SDK startup emerging for every 1,000 app developers who enter the market.

 

With over 1,000+ developer tools now on the market, competition for SDK providers is becoming fierce. But there are some people who can only benefit from this new SDK economy: developers.

 

There are developer tools out there for nearly every stage of the app development process ranging from cloud storage, to monetization (our favorite!), to cross-platform tools.

 

Below is a list of some developer tools from every stage of the development cycle which are definitely worth checking out.

 

Feel free to click through the links to see if a tool could be right for you!

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