In case you missed it, Apple held a huge event last week where it introduced its newest line of mobile products. While these events are usually targeted more towards consumers, there are some important things for iOS developers as well. Here’s what devs should know about Apple’s four new products:
Though not much of a change from the most recent iPhones, the iPhone 6 does boast a slightly larger screen for devs to work with (4.7 inches). The display is Retina HD, with 1334×750 pixels. The biggest change for app developers is the 64-bit A8 chip for faster CPU performance and dramatically increased graphics performance. Also, new chips and sensors improve motion and activity tracking for health and fitness apps.
iPhone 6 Plus
In the biggest departure from Apple’s past smartphones, the iPhone 6 Plus comes in at 5.5-inches to compete with the larger Android counterparts like the Samsung Galaxy. This will give iOS developers even more screen sizes that they have to develop for and test on, but Apple has thrown in some great perks as well. Like the regular iPhone 6, the iPhone 6 Plus features a Retina HD display but has 185% more pixels than the previous iPhones for more stunning graphics. It also features a 64-bit A8 processor to allow for better performing mobile games and apps, along with the motion coprocessors seen in the iPhone 6.
Combined with the features and APIs announced for iOS 8, developers (particularly gaming developers) should find that there apps look and perform much better on the larger screens of the new iPhones. Health and fitness app developers with also have access to more sensors in the new iPhones as well as with the HealthKit API announced with iOS 8. Keyboard app developers will also be able to fit in more characters and take advantage of a more robust landscape-mode.